Files
wtd-libreflow-addon/blender_manifest.toml
Nero Frame 13andClaude Opus 5.5 c238f4db7c Added the Scene Manager (Libreflow casting, load, update, assetize)
New Scene Manager panel (WTD tab) talking to a running Libreflow through
its IPC server and the wtdcmds commands: pick the shot context, read the
casting, link the latest available publishes (overrides for chars and
props, collection instances otherwise), flag out-of-date versions in red,
update / roll back / remove loaded assets, and publish local collections
as assets. Requests run in the background. Settings in config.py
(SCENE_MANAGER_*, LIBREFLOW_*).

The Shot Viewer groups rigs loaded by the Scene Manager by asset type.
The manifest declares the network permission.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 11:15:02 +01:00

33 lines
608 B
TOML

schema_version = "1.0.0"
id = "wtd_tools"
version = "0.1.1"
name = "Melvile Tools"
tagline = "Tools for the Melvile Pipeline"
maintainer = "Walking The DOG (WTD)"
type = "add-on"
website = "walkingthedog.be"
tags = ["Pipeline", "Scene", "Tools"]
blender_version_min = "4.4.0"
license = ["SPDX:GPL-3.0-or-later"]
copyright = ["2026 WTD"]
[permissions]
files = "Read reference, config and sound files"
network = "Talk to the local Libreflow server (Scene Manager)"
[build]
paths_exclude_pattern = [
"__pycache__/",
"/.git/",
"docs/",
"dev/",
".*",
"*.blend",
"*.md",
"*.png",
"*.zip",
]